Remote Web XR Developer

Job is Expired
Location: Nationwide
Compensation: Salary
Staff Reviewed: Thu, May 14, 2020

Job Summary

VirBELA envisions one world, achieving together. We bring our vision to life by offering virtual reality office experiences. The technology enables companies to grow and scale without the costs associated with brick-and-mortar offices and hire the best talent no matter where they may be located.

While our experience is novel, it's proven. Our largest client experienced over 1,600% growth in 3 years. Since adopting VirBELA instead of brick-and-mortar offices for its now remote workforce of 24,000+, it was named one of the Best Places to Work by Glassdoor in 2018 and 2019.

As a WebXR developer at VirBELA you will be working on a cross-disciplinary team that includes software engineers, asset designers, organizational psychologists, corporate leaders, virtual world specialists, and domain experts.

You will primarily work within the VirBELA WebXR team to drive forward the incorporation of immersive web technology into VirBELA's offerings, both on existing products but also for new web apps that help people use or learn about 3D environments and other VirBELA offerings. This may include web apps that could become separate product offerings on their own aimed at providing unique value, such as Frame (framevr.io), a product currently in beta from VirBELA.

You may also help out with Unity 3D applications to the extent that your skills can be applied in that context.

Major Duties & Responsibilities:
Work with the WebXR team to leverage immersive web technology for existing or new products and services, including framevr.io
Help to prototype, release, and iterate on scalable, immersive web apps that fit within and support the broader VirBELA ecosystem
Contribute to the development team on 2D web development as requested
Help out as needed on Unity 3D applications
Help build a scalable, global back-end infrastructure in support of WebXR or other products and services
WebXR pipelines.

Knowledge and Skills Requirements:
Education:
BS/BA in computer science or a related field or equivalent experience
Experience:
Deep proficiency with at least one WebXR development framework, with the ability to evaluate and learn others (e.g. three.js, babylon.js, A-Frame)
Willingness to work in projects across WebXR, flat Web, and Unity
Broad, full-stack web development knowledge
Experience with node.js for backend development
AWS/Cloud/server infrastructure/dev-ops skills
Facility with networked, synchronous web technologies for multi-user experiences (e.g. WebSockets, networked a-frame, webrtc)
Facility with the glTF 3D model format
Experience with streaming technologies (video/screen share/live events)
Unity experience (nice to have)
3D design experience (e.g. basic Blender skills - nice to have)

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