Senior 3D Creature Artist
Job is Expired
Location: Remote
Compensation: Piece Work
Reviewed: Wed, Apr 30, 2025
Job Summary
A company is looking for a Senior 3D Creature Artist to join their team.
Key Responsibilities
- Sculpt and model high-resolution creatures in ZBrush, focusing on anatomy and expression
- Create game-ready models through retopology and UV unwrapping, and texture assets using PBR workflow in Substance Painter
- Collaborate with concept artists and art directors, implement assets in game engines, and iterate based on feedback
Required Qualifications
- Strong proficiency in ZBrush and excellent sculpting skills with a deep understanding of organic forms
- Experience in Maya or Blender and knowledge of the full character/creature production workflow
- Solid understanding of PBR workflow and proficiency in Substance Painter
- Portfolio showcasing creature work, including examples of sculpting, texturing, and design abilities
- Experience with real-time game engines like Unreal Engine or Unity
COMPLETE JOB DESCRIPTION
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Job is Expired