Senior 3D Creature Artist

Job is Expired
Location: Remote
Compensation: Piece Work
Reviewed: Wed, Apr 30, 2025

Job Summary

A company is looking for a Senior 3D Creature Artist to join their team.

Key Responsibilities
  • Sculpt and model high-resolution creatures in ZBrush, focusing on anatomy and expression
  • Create game-ready models through retopology and UV unwrapping, and texture assets using PBR workflow in Substance Painter
  • Collaborate with concept artists and art directors, implement assets in game engines, and iterate based on feedback


Required Qualifications
  • Strong proficiency in ZBrush and excellent sculpting skills with a deep understanding of organic forms
  • Experience in Maya or Blender and knowledge of the full character/creature production workflow
  • Solid understanding of PBR workflow and proficiency in Substance Painter
  • Portfolio showcasing creature work, including examples of sculpting, texturing, and design abilities
  • Experience with real-time game engines like Unreal Engine or Unity

COMPLETE JOB DESCRIPTION

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