Senior Environment Artist
Location: Remote
Compensation: Salary
Reviewed: Wed, Jul 15, 2026
This job expires in: 30 days
Job Summary
Leading environment art for a flagship project, the remote Staff Environment Artist will create high-quality realtime environments in Unreal Engine, optimize performance, and collaborate with various teams while owning pipelines and setting standards.
Key responsibilities
- Create high-quality realtime environments in Unreal Engine, including modular palettes and shaders
- Optimize environments for performance while maintaining visual fidelity and collaborate with the level designer to enhance gameplay
- Engage in team brainstorming and feedback sessions, and participate in building a world-class environment art team as it grows
Required qualifications
- 6+ years of professional realtime environment art experience in first- or third-person AA-AAA games
- Multiple shipped titles as an environment artist with a strong portfolio demonstrating production-quality environments
- Deep familiarity with Unreal Engine workflows, including material and shader workflows
- Experience with modular environment construction and optimizing scenes for performance
- Strong understanding of lighting, composition, color, and spatial storytelling
COMPLETE JOB DESCRIPTION
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