Senior Graphics Compiler Engineer
Location: Remote
Compensation: Salary
Reviewed: Tue, Sep 01, 2026
This job expires in: 30 days
Job Summary
Seeking a full-time Senior Graphics Shader Compiler Engineer, this role focuses on designing and implementing core components of the graphics compiler while collaborating with global teams to enhance GPU performance and capabilities across various applications, including gaming and deep learning, with options for remote work.
Key responsibilities:
- Design and implement significant parts of the graphics compiler
- Conduct performance analysis and develop new optimizations
- Collaborate with global teams to coordinate improvements and resolve issues
Required qualifications:
- BS/MS in Computer Science or Computer Engineering (PhD preferred) or equivalent experience
- 8+ years of experience with a strong background in compilers
- Proficient in C/C++ programming with a deep understanding of parallel programming models
- Experience with compiler optimizations, particularly using LLVM infrastructure
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