Senior Hard Surface Artist
Location: Remote
Compensation: Salary
Reviewed: Wed, Sep 09, 2026
This job expires in: 30 days
Job Summary
Creating immersive and interactive game assets, the full-time Senior Hard Surface Artist will design and build realistic props and environments while collaborating closely with game designers and animators to ensure visual and gameplay functionality.
Key responsibilities
- Design and build detailed interactive props, weapons, and objects for first-person gameplay
- Collaborate with cross-functional teams to integrate artistic and functional feedback into game assets
- Conduct regular polish passes to ensure visual consistency and high-quality asset usage
Required qualifications
- Strong portfolio demonstrating mastery of hard surface interactive props and realistic game art
- High proficiency in industry-standard tools such as Maya, Blender, ZBrush, and Substance Designer/Painter
- Significant experience with Unreal Engine 5, including level building and scene assembly
- Expertise in modular modeling and trimming workflows for efficient asset creation
- Understanding of horror visual language and mood construction to enhance gameplay experience
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