Senior Networking Engineer
Location: Remote
Compensation: Salary
Reviewed: Mon, Mar 16, 2026
This job expires in: 30 days
Job Summary
A company is looking for a Senior Networking Engineer to develop networking systems for real-time 3D environments.
Key Responsibilities
- Implement networking systems to stream Unity simulation state to external hosts under tight latency and bandwidth budgets
- Build synchronization solutions including interpolation, prediction, and rollback when client and server run different simulation kernels
- Optimize bandwidth through low-level serialization, delta-compression, and message dispatch schemes
Required Qualifications
- Solid experience with transport layers, packet serialization, synchronization, and RPCs in real-time applications
- Experience shipping multiplayer features or titles with significant networking layer implementation
- Proficiency in diagnosing and fixing complex race conditions and network desync issues
- Comfortable writing high-performance, low-level networking and systems code in C++ and C#
- Experience with diverse networking models or latency mitigation techniques is a plus
COMPLETE JOB DESCRIPTION
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