Senior Technical Animator

Location: Remote
Compensation: To Be Discussed
Reviewed: Fri, Mar 20, 2026
This job expires in: 30 days

Job Summary

A company is looking for a Senior Technical Animator to bridge the gap between animation and engineering in video games.

Key Responsibilities
  • Develop and maintain animation systems, rigs, and runtime solutions within the game engine
  • Build tools and pipelines to improve the efficiency of animation workflows
  • Collaborate with animators and gameplay engineers to ensure optimal performance of animation assets in-game
Qualifications
  • 5+ years of experience in technical animation or rigging within the video game industry
  • Strong experience with Unreal Engine game engine
  • Proficiency with Maya or similar DCC tools, including rigging and scripting workflows
  • Experience with animation state machines, blend trees, and runtime animation systems
  • Familiarity with Python, MEL, C++, or Blueprint scripting for tool and pipeline development

COMPLETE JOB DESCRIPTION

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