Senior Technical Animator
Location: Remote
Compensation: To Be Discussed
Reviewed: Tue, Jul 07, 2026
This job expires in: 30 days
Job Summary
Collaborating with cross-functional teams, the full-time remote Senior Technical Animator will integrate and develop animation systems in Unreal Engine 5 for Subnautica 2, focusing on creating polished and performant solutions for gameplay features.
Key responsibilities
- Implement, tune, and maintain animation systems in Unreal Engine 5 that align with artistic and technical requirements
- Prototype and ship animation, physics, and rigging solutions for real-time gameplay
- Create and maintain Animation Blueprints, Control Rigs, and animator-facing tools to support efficient content implementation
Required qualifications
- 7+ years of experience as a Technical Animator with at least one shipped Unreal Engine 5 title
- Strong proficiency with Unreal Engine 5 animation systems, including Animation Blueprints and state-driven animation approaches
- Real-time character rigging knowledge, including weighting and deformation joints
- Experience designing tools and workflows that empower animators and streamline production
- Demonstrated ownership of complex features in a collaborative environment
COMPLETE JOB DESCRIPTION
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