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Senior Technical Artist

Location: Remote
Compensation: To Be Discussed
Reviewed: Thu, Jul 02, 2026
This job expires in: 28 days

Job Summary

To support the development of next-generation immersive experiences, the full-time Senior Technical Artist will create and optimize advanced visuals and procedural systems while collaborating with artists, designers, and engineers in a fully remote environment.

Key responsibilities
  • Conceive and implement technically advanced visuals and procedural systems
  • Collaborate with art and engineering teams to define and manage project technical requirements and asset production
  • Mentor other Technical Artists and standardize best practices for asset production and optimization
Required qualifications
  • 5+ years of experience in games, film, television, AR/VR, or related fields
  • Proficiency in programming/scripting languages such as Python, C++, or C#
  • Strong 3D art skills with experience in modeling, texturing, and real-time workflows
  • Extensive experience with Unreal Engine workflows, including Blueprints and material networks
  • In-depth knowledge of real-time shader implementations and PBR pipelines

COMPLETE JOB DESCRIPTION

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