Senior Technical Artist
Location: Remote
Compensation: To Be Discussed
Reviewed: Thu, Jul 02, 2026
This job expires in: 28 days
Job Summary
To support the development of next-generation immersive experiences, the full-time Senior Technical Artist will create and optimize advanced visuals and procedural systems while collaborating with artists, designers, and engineers in a fully remote environment.
Key responsibilities
- Conceive and implement technically advanced visuals and procedural systems
- Collaborate with art and engineering teams to define and manage project technical requirements and asset production
- Mentor other Technical Artists and standardize best practices for asset production and optimization
Required qualifications
- 5+ years of experience in games, film, television, AR/VR, or related fields
- Proficiency in programming/scripting languages such as Python, C++, or C#
- Strong 3D art skills with experience in modeling, texturing, and real-time workflows
- Extensive experience with Unreal Engine workflows, including Blueprints and material networks
- In-depth knowledge of real-time shader implementations and PBR pipelines
COMPLETE JOB DESCRIPTION
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