Job Summary
A company in the Creative Design industry is seeking a Senior Technical Artist to work remotely on game production, facilitating seamless asset integration and providing technical guidance.
Position Responsibilities:
- Act as a bridge between the art and engineering teams, assisting animators with implementing rigged characters in Unreal Engine (UE)
- Create tools to help streamline the artists' workflow and maintain frameworks to allow creative freedom while hitting quality and performance requirements set by the engineering team
- Identify and analyze risks (engine, data, features, etc), assess existing tools and occasionally design custom ones to support art pipelines and workflows that sustain the project vision
Required Qualifications:
- 4+ years of experience as a Technical Artist, ideally in the video game industry
- Experience with Unreal Engine 4.x and 5.x Unreal Game Sync (UGS) and Visual Scripting (Blueprints)
- Advanced knowledge of Blender, 3DSMax, Maya, Photoshop, Zbrush and Substance Designer
- Strong knowledge of modern 3D graphics techniques
- Experience writing and modifying shaders