Senior Technical Character Artist
Location: Remote
Compensation: Salary
Reviewed: Fri, Jul 17, 2026
This job expires in: 30 days
Job Summary
To support a dynamic Skunk Works team, the full-time Senior Technical Character Artist will be responsible for refining character concepts, modeling, surfacing, rigging, and setting up behavior blueprints for characters in prototype development.
Key responsibilities
- Review, clarify, and refine character concepts to ensure alignment with project goals
- Assess requirements for character builds and identify necessary resources quickly
- Own the modeling, surfacing, rigging, and effects for all characters while collaborating with team members on behavior setups
Required qualifications
- 10+ years of experience building characters for interactive experiences in Unreal Engine
- Proven expertise in modeling and surfacing
- Experience with scripted cinematic sequences
- Ability to thrive in a remote-first environment with a service-based attitude
- Solid collaboration skills with a passion for bringing characters to life
COMPLETE JOB DESCRIPTION
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