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Senior Technical Character Artist

Location: Remote
Compensation: Salary
Reviewed: Fri, Jul 17, 2026
This job expires in: 30 days

Job Summary

To support a dynamic Skunk Works team, the full-time Senior Technical Character Artist will be responsible for refining character concepts, modeling, surfacing, rigging, and setting up behavior blueprints for characters in prototype development.

Key responsibilities
  • Review, clarify, and refine character concepts to ensure alignment with project goals
  • Assess requirements for character builds and identify necessary resources quickly
  • Own the modeling, surfacing, rigging, and effects for all characters while collaborating with team members on behavior setups
Required qualifications
  • 10+ years of experience building characters for interactive experiences in Unreal Engine
  • Proven expertise in modeling and surfacing
  • Experience with scripted cinematic sequences
  • Ability to thrive in a remote-first environment with a service-based attitude
  • Solid collaboration skills with a passion for bringing characters to life

COMPLETE JOB DESCRIPTION

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