Senior Unity Technical Artist
Location: Remote
Compensation: To Be Discussed
Reviewed: Sun, Aug 16, 2026
This job expires in: 26 days
Job Summary
Working remotely on a contract-to-hire basis, the Senior Unity Technical Artist will create and integrate various art and VFX assets into Unity, collaborating with a team to enhance narrative-centric RPG videogames set in an alternate history 1930s New York.
Key responsibilities
- Create and integrate 2D artwork, 3D models, and VFX, ensuring alignment with the game's visual design
- Optimize visual elements for performance and troubleshoot art-related issues within the games
- Mentor other artists and actively collaborate with the development team to set realistic project timelines
Required qualifications
- 8+ years of professional technical art experience in videogame development using Unity
- Strong understanding of perspective, lighting, and technical artistry best practices
- Proficiency in professional art tools such as Photoshop, Illustrator, and 3ds Max
- Experience through the full lifecycle of videogame development from concept to launch
- Ability to work effectively in a remote environment using collaboration tools
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