Software Engineer - Build Systems
Location: Remote
Compensation: To Be Discussed
Reviewed: Mon, Aug 17, 2026
This job expires in: 28 days
Job Summary
Working remotely in a full-time capacity, the Software Engineer - Build Systems will focus on developing core features related to build systems and compilers, contributing to open-source projects, and solving complex problems to enhance developer productivity.
Key Responsibilities:
- Work on core features related to build systems and compilers, emphasizing scalability and real-time performance
- Contribute to and improve open-source projects like Bazel and gRPC
- Develop scalable systems that accelerate developer productivity for global tech companies
Required Qualifications:
- Deep knowledge of at least one build system such as Bazel, CMake, or similar
- Experience with Linux, the Unix shell, and at least one cloud infrastructure (e.g., AWS, Azure)
- Strong skills in at least one major programming language (Java, C++, Rust, etc.)
- Experience with asynchronous programming paradigms
- Willingness to participate in an on-call rotation to support production issues
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