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Software Engineer - Build Systems

Location: Remote
Compensation: To Be Discussed
Reviewed: Mon, Aug 17, 2026
This job expires in: 28 days

Job Summary

Working remotely in a full-time capacity, the Software Engineer - Build Systems will focus on developing core features related to build systems and compilers, contributing to open-source projects, and solving complex problems to enhance developer productivity.

Key Responsibilities:
  • Work on core features related to build systems and compilers, emphasizing scalability and real-time performance
  • Contribute to and improve open-source projects like Bazel and gRPC
  • Develop scalable systems that accelerate developer productivity for global tech companies
Required Qualifications:
  • Deep knowledge of at least one build system such as Bazel, CMake, or similar
  • Experience with Linux, the Unix shell, and at least one cloud infrastructure (e.g., AWS, Azure)
  • Strong skills in at least one major programming language (Java, C++, Rust, etc.)
  • Experience with asynchronous programming paradigms
  • Willingness to participate in an on-call rotation to support production issues

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