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Staff Game Developer

Location: Remote
Compensation: Salary
Reviewed: Thu, Jun 11, 2026
This job expires in: 25 days

Job Summary

Creating innovative software for 3D environment generation, the full-time Staff Game Developer will develop procedural generation techniques compatible with Unreal and Unity, collaborating closely with Pipeline and AI/ML teams while working remotely.

Key responsibilities
  • Develop procedural generation techniques and software using real-world data for 3D environments
  • Address technical challenges to optimize visual quality and performance in game engines
  • Collaborate with Pipeline and AI/ML teams to enhance the data flow for game environments
Required qualifications
  • Bachelor's degree in Computer Science, Engineering, Mathematics, or a related field
  • Minimum of 7 years of relevant industry experience in the gaming sector
  • Proficiency with Unreal Engine, Unity, or similar game engines
  • Strong programming skills in C# and Python
  • Experience with procedural generation tools such as Houdini or Blender is highly preferred

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