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Staff Game Specialist

Location: Remote
Compensation: Salary
Reviewed: Tue, Jun 23, 2026
This job expires in: 19 days

Job Summary

Creating software for 3D environment generation, the full-time Staff Game Specialist will develop procedural techniques compatible with Unreal and Unity, utilizing real-world data to enhance visual realism and performance while collaborating with Pipeline and AI/ML teams in a fully remote capacity.

Key responsibilities
  • Develop procedural generation techniques and software for 3D environments based on semantic real-world data
  • Address technical challenges to optimize visual quality and performance in modern game engines
  • Collaborate with leadership and teams to refine the game environment-compatible data pipeline
Required qualifications
  • Bachelor's degree in Computer Science, Engineering, Mathematics, or a related field
  • Minimum of 7 years of relevant industry experience, preferably in a high-growth tech environment
  • Experience with Unreal Engine, Unity, or similar game engines, focusing on interactive applications and real-time 3D graphics
  • Proficiency in C# and Python for software development and automation tasks

COMPLETE JOB DESCRIPTION

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