Staff Game Specialist
Location: Remote
Compensation: Salary
Reviewed: Tue, Jun 23, 2026
This job expires in: 19 days
Job Summary
Creating software for 3D environment generation, the full-time Staff Game Specialist will develop procedural techniques compatible with Unreal and Unity, utilizing real-world data to enhance visual realism and performance while collaborating with Pipeline and AI/ML teams in a fully remote capacity.
Key responsibilities
- Develop procedural generation techniques and software for 3D environments based on semantic real-world data
- Address technical challenges to optimize visual quality and performance in modern game engines
- Collaborate with leadership and teams to refine the game environment-compatible data pipeline
Required qualifications
- Bachelor's degree in Computer Science, Engineering, Mathematics, or a related field
- Minimum of 7 years of relevant industry experience, preferably in a high-growth tech environment
- Experience with Unreal Engine, Unity, or similar game engines, focusing on interactive applications and real-time 3D graphics
- Proficiency in C# and Python for software development and automation tasks
COMPLETE JOB DESCRIPTION
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