Staff Investment Engineer
Location: Remote
Compensation: To Be Discussed
Reviewed: Wed, May 27, 2026
This job expires in: 30 days
Job Summary
Architecting and implementing player progression systems for an Unannounced Project, the full-time remote Staff Investment Engineer will develop production-quality tools in C++ on Unreal 5, providing technical guidance and collaborating with a cross-disciplinary team to enhance gameplay experiences.
Key responsibilities
- Architect and maintain player investment systems, workflows, and tools in C++ on Unreal 5
- Provide technical guidance to teammates on system usage and best practices
- Collaborate with a cross-disciplinary team to create engaging gameplay experiences
Required qualifications
- Ability to write, debug, and maintain code in C++
- Experience designing and building networked game systems for long-term player engagement
- Ability to communicate effectively with both technical and non-technical stakeholders
- Experience with development using Unreal Engine
COMPLETE JOB DESCRIPTION
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