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Staff Investment Engineer

Location: Remote
Compensation: To Be Discussed
Reviewed: Wed, May 27, 2026
This job expires in: 30 days

Job Summary

Architecting and implementing player progression systems for an Unannounced Project, the full-time remote Staff Investment Engineer will develop production-quality tools in C++ on Unreal 5, providing technical guidance and collaborating with a cross-disciplinary team to enhance gameplay experiences.

Key responsibilities
  • Architect and maintain player investment systems, workflows, and tools in C++ on Unreal 5
  • Provide technical guidance to teammates on system usage and best practices
  • Collaborate with a cross-disciplinary team to create engaging gameplay experiences
Required qualifications
  • Ability to write, debug, and maintain code in C++
  • Experience designing and building networked game systems for long-term player engagement
  • Ability to communicate effectively with both technical and non-technical stakeholders
  • Experience with development using Unreal Engine

COMPLETE JOB DESCRIPTION

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