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Staff Technical Animator

Location: Remote
Compensation: To Be Discussed
Reviewed: Mon, Jun 15, 2026
This job expires in: 29 days

Job Summary

Excited about creating engaging game experiences, the full-time Staff Technical Animator will develop high-quality production animation content, collaborate with cross-discipline teams, and support the animation team in resolving technical issues while working remotely.

Key responsibilities
  • Create high-quality production animation content and implement it in a game engine
  • Collaborate with Animation, Design, and Engineering to implement new animation systems and ensure effective communication
  • Proactively search for ways to improve animation quality and workflows
Required qualifications
  • In-depth experience with animation systems in Unreal Engine
  • Strong understanding of game animation concepts like layering, blending, and state machines
  • Knowledge of Maya animation pipelines
  • A strong understanding of animation principles

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