Technical Artist

Location: Remote
Compensation: To Be Discussed
Reviewed: Mon, Mar 30, 2026
This job expires in: 30 days

Job Summary

A company is looking for a Technical Artist to join their team on a permanent basis.

Key Responsibilities
  • Contribute to the art production pipeline and support content creators in Unreal Engine 5
  • Create and maintain content creation tools and shaders while advising Art teams on guidelines
  • Act as a liaison between Art teams and engineering, ensuring efficient production of high-quality content
Required Qualifications
  • Proficiency in at least one scripting or programming language (C++, C#, or Python)
  • Strong understanding of linear algebra and real-time graphics fundamentals
  • Working knowledge of shader principles, including PBR workflows and HLSL
  • Knowledge of modern game art optimization techniques, including Nanite-based workflows
  • Demonstrated artistic awareness in real-time engines

COMPLETE JOB DESCRIPTION

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