Technical Artist
Location: Remote
Compensation: To Be Discussed
Reviewed: Mon, Mar 30, 2026
This job expires in: 30 days
Job Summary
A company is looking for a Technical Artist to join their team on a permanent basis.
Key Responsibilities
- Contribute to the art production pipeline and support content creators in Unreal Engine 5
- Create and maintain content creation tools and shaders while advising Art teams on guidelines
- Act as a liaison between Art teams and engineering, ensuring efficient production of high-quality content
Required Qualifications
- Proficiency in at least one scripting or programming language (C++, C#, or Python)
- Strong understanding of linear algebra and real-time graphics fundamentals
- Working knowledge of shader principles, including PBR workflows and HLSL
- Knowledge of modern game art optimization techniques, including Nanite-based workflows
- Demonstrated artistic awareness in real-time engines
COMPLETE JOB DESCRIPTION
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