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Technical Artist

Location: Remote
Compensation: To Be Discussed
Reviewed: Tue, Jun 30, 2026
This job expires in: 27 days

Job Summary

Focused on performance optimization, the full-time remote Technical Artist will set budgets and best practices for real-time projects, ensuring high-quality content operates at target framerates on specified hardware.

Key responsibilities
  • Collaborate with engineers and supervisors to establish best practices for real-time content authoring
  • Design and maintain performance profiling systems, documenting diagnostics and solutions
  • Advise on performance strategies and contribute to the standardization of tools and workflows for optimization
Required qualifications
  • 3+ years of experience in game development, film, or interactive media
  • Experience with real-time project development from start to finish
  • Strong understanding of real-time rendering engines like Unreal Engine or Unity
  • Knowledge of content optimization techniques and source control systems such as Perforce
  • Proficiency in tool development using Python, C#, C++, or visual scripting tools

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