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Technical Artist

Location: Remote
Compensation: To Be Discussed
Reviewed: Mon, Aug 24, 2026
This job expires in: 29 days

Job Summary

Supporting various projects on their technical art needs, the full-time Technical Artist will collaborate with artists and engineers to develop efficient workflows, build tools and scripts, and ensure the integration of art assets into games while working remotely.

Key responsibilities
  • Partner with artists and engineers to create reliable workflows for game content
  • Build and maintain tools and scripts to improve content quality and reduce repetitive tasks
  • Investigate and resolve technical issues related to visual systems and optimize art content performance
Required qualifications
  • 3+ years of experience in a similar role
  • Working knowledge of Maya and the ability to create custom script tools (MEL/Python)
  • Experience with Unreal Engine, particularly Unreal 5
  • Strong understanding of animation processes and technical support for animation teams
  • Any degree or certification in Art and Engineering or equivalent work experience

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