Technical Artist III
Location: Remote
Compensation: To Be Discussed
Reviewed: Fri, May 15, 2026
This job expires in: 30 days
Job Summary
Technical Artist III, a full-time role focused on developing high-end real-time software for medical visualizations, including 3D models, animations, and UI design, while collaborating with cross-functional teams.
Key Responsibilities
- Develop technical art solutions for interactive visual applications and maintain documentation of processes and workflows
- Create and integrate 3D models, animations, and visual effects into real-time applications
- Collaborate with artists and developers to enhance the 3D product library and implement new visual technologies
Required Qualifications
- Bachelor's degree preferred
- 5 years of professional experience in technical art or related fields
- Experience with real-time engines like Unity and Unreal
- Proficiency in 3D software such as Maya, Zbrush, and Houdini
- Advanced knowledge of real-time graphics technologies and art pipeline development
COMPLETE JOB DESCRIPTION
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