Technical Artist (Unreal)
Job is Expired
Location: Remote
Compensation: Piece Work
Reviewed: Tue, Mar 24, 2026
Job Summary
A company is looking for a Technical Artist (Unreal).
Key Responsibilities
- Develop, maintain, and optimize materials, shaders, and VFX in Unreal Engine
- Own optimization workflows across the project, including rendering, shaders, and asset streaming
- Build tools, blueprints, and scripts to improve artist workflows and efficiency
Required Qualifications
- 5+ years of experience as a Technical Artist or similar role in real-time projects
- Expert-level proficiency in Unreal Engine (UE4/UE5)
- Deep understanding of performance optimization techniques
- Strong experience in authoring complex shaders and materials
- Solid understanding of HLSL or GLSL shader language is a plus
COMPLETE JOB DESCRIPTION
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Job is Expired