Technical Artist (Unreal)

Job is Expired
Location: Remote
Compensation: Piece Work
Reviewed: Tue, Mar 24, 2026

Job Summary

A company is looking for a Technical Artist (Unreal).

Key Responsibilities
  • Develop, maintain, and optimize materials, shaders, and VFX in Unreal Engine
  • Own optimization workflows across the project, including rendering, shaders, and asset streaming
  • Build tools, blueprints, and scripts to improve artist workflows and efficiency
Required Qualifications
  • 5+ years of experience as a Technical Artist or similar role in real-time projects
  • Expert-level proficiency in Unreal Engine (UE4/UE5)
  • Deep understanding of performance optimization techniques
  • Strong experience in authoring complex shaders and materials
  • Solid understanding of HLSL or GLSL shader language is a plus

COMPLETE JOB DESCRIPTION

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