Technical Audio Designer

Location: Remote
Compensation: To Be Discussed
Reviewed: Thu, May 14, 2026
This job expires in: 30 days

Job Summary

Technical Audio Designer, a contract position focused on implementing and executing audio systems for immersive gaming experiences, requiring collaboration with sound designers and engineers.

Key Responsibilities
  • Implement and manage in-game audio using Unreal Engine's audio stack
  • Design and maintain interactive audio systems and optimize performance across platforms
  • Collaborate with engineering to integrate audio systems and troubleshoot issues during development
Required Qualifications
  • 3+ years of experience in technical sound design or audio implementation in games
  • Strong experience with Unreal Engine's native audio and Metasound Systems
  • Solid understanding of interactive audio systems and real-time implementation
  • Experience working closely with creative and engineering teams
  • Experience with mixing for atmospheric horror projects

COMPLETE JOB DESCRIPTION

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