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Technical Gameplay Designer

Location: Remote
Compensation: To Be Discussed
Reviewed: Thu, Jul 23, 2026
This job expires in: 24 days

Job Summary

Focused on player abilities and combat, the full-time remote Technical Gameplay Designer will design, prototype, and iterate on gameplay features such as weapons, tools, and modifiers, enhancing player experience in a multiplayer environment.

Key responsibilities
  • Design and implement player-facing abilities and gameplay features from concept through polish
  • Collaborate with cross-disciplinary teams to align abilities with combat, traversal, and social goals
  • Playtest and refine mechanics to ensure they are engaging and intuitive for players
Required qualifications
  • Senior-level experience in designing gameplay mechanics or abilities in shipped games
  • Technical proficiency in Unreal Engine, including Blueprint scripting
  • Solid understanding of combat design fundamentals
  • Experience with multiplayer or live-service games is a plus
  • Strong collaboration skills with the ability to articulate design intent clearly

COMPLETE JOB DESCRIPTION

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