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Technical UI Designer

Location: Remote
Compensation: To Be Discussed
Reviewed: Tue, Jul 14, 2026
This job expires in: 30 days

Job Summary

Owning the implementation and polish of player-facing UI, the full-time remote Technical UI Designer will collaborate with UI/UX design, art, and engineering to create accessible and intuitive interfaces for the next game in the Subnautica franchise.

Key responsibilities
  • Own UI implementation from wireframe through final polish across all target platforms
  • Collaborate with cross-functional teams to deliver functional, performant, and visually polished interfaces
  • Optimize and debug UI/UMG and Blueprint issues to meet platform performance targets
Required qualifications
  • 5+ years of experience as a Technical UI Designer, including at least one shipped Unreal Engine title
  • Proficiency with UMG, Blueprints, and Enhanced Input
  • Strong understanding of Unreal UI architecture and performance considerations
  • Experience implementing animated, responsive, data-driven UI components
  • Deep understanding of UI/UX best practices and game usability

COMPLETE JOB DESCRIPTION

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