Temporary Environment Artist
Location: Remote
Compensation: To Be Discussed
Reviewed: Thu, Aug 27, 2026
This job expires in: 27 days
Job Summary
Seeking a Temporary Environment Artist to create high-quality 3D art assets for upcoming titles, this fully remote position requires a self-starter with a strong understanding of texture creation, world-building, and game design principles.
Key responsibilities
- Create high-quality 3D art assets using commercial and proprietary software
- Ensure alignment of work with game design and technical requirements
- Implement feedback and maintain consistent communication with the art team and production
Required qualifications
- 1+ years of professional art experience in game development
- Proficiency in Unreal Engine, Substance Painter, Zbrush, and 3ds Max
- Strong modeling and texturing skills for optimized game performance
- Solid understanding of artistic principles and expertise in world- and level-building
- Ability to work independently with minimal supervision while meeting project deadlines
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