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Temporary Environment Artist

Location: Remote
Compensation: To Be Discussed
Reviewed: Thu, Aug 27, 2026
This job expires in: 27 days

Job Summary

Seeking a Temporary Environment Artist to create high-quality 3D art assets for upcoming titles, this fully remote position requires a self-starter with a strong understanding of texture creation, world-building, and game design principles.

Key responsibilities
  • Create high-quality 3D art assets using commercial and proprietary software
  • Ensure alignment of work with game design and technical requirements
  • Implement feedback and maintain consistent communication with the art team and production
Required qualifications
  • 1+ years of professional art experience in game development
  • Proficiency in Unreal Engine, Substance Painter, Zbrush, and 3ds Max
  • Strong modeling and texturing skills for optimized game performance
  • Solid understanding of artistic principles and expertise in world- and level-building
  • Ability to work independently with minimal supervision while meeting project deadlines

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