Tools Engineer
Location: Remote
Compensation: To Be Discussed
Reviewed: Fri, May 01, 2026
This job expires in: 30 days
Job Summary
A company is looking for a Tools Engineer to design, build, and maintain tools within the Unreal Engine ecosystem.
Key Responsibilities
- Understand the needs of content creation staff to design and create new tools/pipelines
- Maintain and extend existing tools to meet project and team needs
- Document tools and communicate updates while diagnosing complex problems within Unreal Engine editor systems
Required Qualifications
- At least 2 years of professional tools programming experience
- Proficiency in C#, C/C++, and Visual Studio
- Experience in extending and implementing Unreal slate controls
- Bachelor's degree or equivalent in Computer Science or Engineering preferred
- Experience with writing shell scripts and automating tasks is a plus
COMPLETE JOB DESCRIPTION
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