Unity Rendering Engineer

Location: Remote
Compensation: To Be Discussed
Reviewed: Wed, May 14, 2025
This job expires in: 27 days
C# Unity Shaders 3D Math

Job Summary

A company is looking for a Unity/Rendering Engineer to join their team in developing a next-generation cloud-native MMO.

Key Responsibilities
  • Contribute to front-end Unity game engine code and components
  • Define complexity and scope of work for ongoing project sprints
  • Develop rendering code, shaders, and optimize rendering performance in-game
Required Qualifications
  • 5+ years of experience using C# for production-ready software
  • Bachelor's Degree in Computer Science or related field, or equivalent experience
  • Strong experience with Unity, including rendering and shaders
  • Familiarity with performance and debugging tools like Visual Studio
  • Experience with multiplayer online game development cycles
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