Unreal Tools Engineer
Location: Remote
Compensation: To Be Discussed
Reviewed: Fri, Aug 21, 2026
This job expires in: 30 days
Job Summary
Seeking an Unreal Tools Engineer, the full-time remote position will focus on developing tools and automation for an unannounced AAA project in Unreal Engine 5, enhancing game development workflows and diagnostics.
Key responsibilities
- Partner with cross-functional teams to identify and implement reliable production solutions for workflow and tooling needs
- Design and maintain systems for crash reporting, diagnostic data collection, and automated testing tools
- Create and integrate Unreal Editor tools, plugins, and systems to improve developer productivity and effectiveness
Required qualifications
- 5+ years of relevant professional engineering experience
- Strong experience with Unreal Engine 5 and C++, particularly in developing modules and plugins
- Proven ability to create internal tools and automation for testing and diagnostics
- Familiarity with version control systems like Perforce or Git, and issue tracking tools like Jira
- Experience with AI-assisted coding tools and the ability to effectively direct and validate their output
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