VFX Artist
Location: Remote
Compensation: Piece Work
Reviewed: Fri, Aug 14, 2026
This job expires in: 25 days
Job Summary
Seeking a full-time remote VFX Artist (Mid-Level/Senior) to create and implement high-quality visual effects that enhance gameplay, environments, and cinematic experiences while collaborating with various development teams using Unreal Engine 5.
Key responsibilities
- Create and implement a wide range of VFX, including environmental effects, character abilities, and cinematic sequences
- Utilize Unreal Engine 5 to build and iterate on VFX using particle systems, shaders, and Blueprints
- Collaborate with artists and designers to ensure VFX align with the overall visual direction and enhance player experience
Required qualifications
- 2-5+ years of professional experience creating VFX for games (Mid-Level) or 5+ years for Senior level
- Proficiency in Unreal Engine 5, including experience with Niagara, particle systems, and shaders
- Strong portfolio showcasing high-quality, implemented real-time VFX
- Experience with 3D software such as 3D Studio Max, Maya, or similar tools
- Ability to work independently while adapting to changing project requirements and collaborating effectively with teams
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