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VFX Artist

Location: Remote
Compensation: Piece Work
Reviewed: Fri, Aug 14, 2026
This job expires in: 25 days

Job Summary

Seeking a full-time remote VFX Artist (Mid-Level/Senior) to create and implement high-quality visual effects that enhance gameplay, environments, and cinematic experiences while collaborating with various development teams using Unreal Engine 5.

Key responsibilities
  • Create and implement a wide range of VFX, including environmental effects, character abilities, and cinematic sequences
  • Utilize Unreal Engine 5 to build and iterate on VFX using particle systems, shaders, and Blueprints
  • Collaborate with artists and designers to ensure VFX align with the overall visual direction and enhance player experience
Required qualifications
  • 2-5+ years of professional experience creating VFX for games (Mid-Level) or 5+ years for Senior level
  • Proficiency in Unreal Engine 5, including experience with Niagara, particle systems, and shaders
  • Strong portfolio showcasing high-quality, implemented real-time VFX
  • Experience with 3D software such as 3D Studio Max, Maya, or similar tools
  • Ability to work independently while adapting to changing project requirements and collaborating effectively with teams

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