3D Hair Artist
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Location: Remote
Compensation: To Be Discussed
Reviewed: Tue, Oct 27, 2026
This job expires in: 30 days
Job Summary
Seeking a skilled 3D Hair Artist for a hybrid role, who will design, groom, and texture realistic and stylized hair assets for game characters, collaborating closely with character artists and technical teams to achieve high-quality results.
Key Responsibilities
- Design, sculpt, and texture high-quality hair assets using industry-standard tools
- Work on hair grooming, styling, and simulations for realistic and stylized characters
- Collaborate with character artists and animators to integrate hair assets seamlessly into the production pipeline
Required Qualifications
- Minimum 2 years of experience in hair modeling, grooming, and texturing
- Proficiency in Maya/Blender, ZBrush, XGen, Photoshop CC, Substance Painter, Unreal Engine, or Unity
- Strong knowledge of real-time and pre-rendered hair workflows
- Understanding of texture and color theory
- Experience in AAA game development is preferred
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