Remote Jobs Sign In

3D Technical Artist

Location: Remote
Compensation: To Be Discussed
Reviewed: Fri, Sep 25, 2026
This job expires in: 30 days

Job Summary

To support the Games Analytics and Digital Twins team, the full-time 3D Technical Artist will create and optimize model assets for real-time simulations in Unreal Engine, rig MetaHuman characters, and troubleshoot visual performance issues while working remotely in the US or in a hybrid capacity in Cary, NC.

Key responsibilities
  • Create and modify model assets for simulation environments in Unreal Engine, including collision volume setup
  • Implement optimized lighting and camera effects, balancing visual quality with real-time performance
  • Collaborate with the engineering team to convert 2D drawings into accurate 3D spaces
Required qualifications
  • Bachelor's degree in Game Art, Animation, Computer Graphics, or a related field
  • Minimum 5 years of professional experience as a 3D Technical Artist or in a similar role
  • Strong proficiency with Unreal Engine 5, particularly with MetaHuman Creator and animation tools
  • Solid understanding of real-time rendering and performance optimization techniques
  • Experience working in a version-controlled content pipeline such as Perforce or Git

Complete Job Description

The complete job description is available to members. Premium membership includes:

Full access to 42,033 remote jobs from human-vetted companies, updated daily

Resume Builder - AI-powered tool to craft, enhance, and tailor your resume to a specific job

Twice-monthly live group coaching and the full Remote Career Center

20% member discount on Career Services

Backed by a 30-day money-back guarantee