Backend Compiler Engineer
Location: Remote
Compensation: Salary
Reviewed: Mon, Oct 05, 2026
This job expires in: 30 days
Job Summary
To enhance GPU software capabilities, the full-time Backend Compiler Engineer will understand, modify, and improve a proprietary GPU compiler backend written in C++, while collaborating with global teams to design and develop new compiler passes and optimizations in a remote or onsite environment.
Key responsibilities
- Understand, modify, and improve the NVIDIA proprietary GPU compiler backend
- Design and develop new compiler passes and optimizations for robust compiler tools
- Collaborate with global compiler, hardware, and application teams to oversee improvements and resolve issues
Required qualifications
- B.S. or degree in Computer Science/Engineering or equivalent experience
- 3+ years of compiler code generation experience
- Excellent hands-on C++ programming skills
- Strong background in software engineering principles focused on robust solutions
- Good communication and documentation skills
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