Conversational AI Engineer
Location: Remote
Compensation: To Be Discussed
Reviewed: Mon, Sep 28, 2026
This job expires in: 30 days
Job Summary
To support the development of a new game prototype, a mid-level Conversational AI Engineer will work remotely on a contract basis, focusing on designing and building an AI-driven conversational system that enables real-time interactions between players and NPCs using Unity and C#.
Key responsibilities
- Design and build the end-to-end voice conversation pipeline between players and NPCs
- Evaluate and integrate speech-to-text, language models, and text-to-speech technologies
- Prototype real-time conversational interactions while optimizing for latency, quality, and reliability
Required qualifications
- 5+ years of professional software engineering experience
- At least one shipped project built in Unity with C#
- A working voice conversation loop created end-to-end by the candidate
- Experience with game AI or NPC systems
- Familiarity with conversational memory and agent architectures
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