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Conversational AI Engineer

Location: Remote
Compensation: To Be Discussed
Reviewed: Mon, Sep 28, 2026
This job expires in: 30 days

Job Summary

To support the development of a new game prototype, a mid-level Conversational AI Engineer will work remotely on a contract basis, focusing on designing and building an AI-driven conversational system that enables real-time interactions between players and NPCs using Unity and C#.

Key responsibilities
  • Design and build the end-to-end voice conversation pipeline between players and NPCs
  • Evaluate and integrate speech-to-text, language models, and text-to-speech technologies
  • Prototype real-time conversational interactions while optimizing for latency, quality, and reliability
Required qualifications
  • 5+ years of professional software engineering experience
  • At least one shipped project built in Unity with C#
  • A working voice conversation loop created end-to-end by the candidate
  • Experience with game AI or NPC systems
  • Familiarity with conversational memory and agent architectures

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