Game Build Engineer
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Job Summary
To support a large-scale game development project, the remote Game Build Engineer will implement and maintain build systems for multiple platforms, deploy infrastructure as code, and design CI/CD pipelines while collaborating with a partner studio.
Key responsibilities
- Implement and maintain build systems for platforms such as PC, Xbox, and PlayStation
- Deploy infrastructure as code using tools like Terraform and Azure Resource Manager templates
- Design and develop CI/CD pipelines for game builds and automate asset packaging workflows
Required qualifications
- Three years of professional experience scripting with Python
- Experience with CI/CD pipelines in TeamCity for game development
- Proficiency in automation tools such as MSBuild or FastBuild
- Understanding of game packaging and deployment requirements for various platforms
- Experience working with cloud providers like Azure or AWS
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