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Game Build Engineer

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Location: Remote
Compensation: To Be Discussed
Reviewed: Mon, Nov 02, 2026
This job expires in: 29 days

Job Summary

To support a large-scale game development project, the remote Game Build Engineer will implement and maintain build systems for multiple platforms, deploy infrastructure as code, and design CI/CD pipelines while collaborating with a partner studio.

Key responsibilities
  • Implement and maintain build systems for platforms such as PC, Xbox, and PlayStation
  • Deploy infrastructure as code using tools like Terraform and Azure Resource Manager templates
  • Design and develop CI/CD pipelines for game builds and automate asset packaging workflows
Required qualifications
  • Three years of professional experience scripting with Python
  • Experience with CI/CD pipelines in TeamCity for game development
  • Proficiency in automation tools such as MSBuild or FastBuild
  • Understanding of game packaging and deployment requirements for various platforms
  • Experience working with cloud providers like Azure or AWS

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