Gameplay Animator
Location: Remote
Compensation: Hourly
Reviewed: Wed, Oct 14, 2026
This job expires in: 30 days
Job Summary
As a contract Viewmodel Gameplay Animator, the successful candidate will create polished first-person weapon animations to enhance gameplay clarity and impact, collaborating with various teams in a remote work environment.
Key responsibilities
- Create first-person weapon animations, including firing, reloads, and melee interactions
- Collaborate with cross-functional teams to address creative and technical challenges
- Implement and debug animations within the game engine to ensure high-quality production
Required qualifications
- 3+ years of professional animation experience, with at least 1 year in game animation
- Strong understanding of animation fundamentals, particularly in human movement and weight
- Advanced proficiency in Autodesk Maya and experience with animation implementation tools
- Ability to work collaboratively in a fast-paced development environment
- Experience with at least one shipped game title is preferred
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