Gaming Licensed Software Engineer
Location: Remote
Compensation: To Be Discussed
Reviewed: Tue, Sep 15, 2026
This job expires in: 30 days
Job Summary
Building and scaling real-time systems, the full-time Software Engineer will contribute to production code for high-traffic applications while collaborating with cross-functional teams in a remote environment.
Key responsibilities
- Build and maintain scalable, reliable back-end systems and APIs for 24/7 applications
- Triage, debug, and resolve software issues to ensure performance and reliability
- Collaborate with engineers, product managers, and designers to launch new features efficiently
Required qualifications
- Bachelor's degree in Computer Science or equivalent education and experience
- At least 1 year of professional experience in object-oriented backend development using C# or Java
- Exposure to designing and supporting scalable distributed systems in Cloud environments like AWS or GCP
- Experience with automated test suites, including unit, integration, and performance tests
- A collaborative approach to code reviews and design discussions
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