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Integrations Software Engineer

Location: Remote
Compensation: Salary
Reviewed: Wed, Sep 16, 2026
This job expires in: 30 days

Job Summary

Owning the end-to-end integration process, the remote Integrations Software Engineer will build plugins and integrations for 3D content delivery, ensuring asset fidelity across various platforms while collaborating with external teams and maintaining documentation.

Key responsibilities
  • Develop and maintain plugins and exporters for industry-standard tools such as Substance, Maya, and Unreal
  • Build and support integrations with customer platforms, managing the entire lifecycle from scoping to deployment
  • Troubleshoot and maintain asset fidelity across multiple systems, ensuring consistency in rendering and performance
Required qualifications
  • 4+ years of experience shipping production software
  • Proficiency in Python and at least one of C++, C#, or TypeScript
  • Strong understanding of graphics concepts, including PBR materials and 3D formats like OpenUSD and glTF
  • Experience with DCC tool integration and familiarity with SaaS APIs and webhooks
  • Background in customer-facing roles during technical integrations is a plus

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