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Lead Engineer

Location: Remote
Compensation: To Be Discussed
Reviewed: Mon, Sep 21, 2026
This job expires in: 30 days

Job Summary

To support a AAA development partner on an Unreal Engine project, the full-time Lead Engineer will manage client-facing co-development efforts, coordinate work across external studios, and ensure technical standards are met while working remotely.

Key responsibilities
  • Build strong relationships with partner engineers, serving as a reliable technical contact and translating partner priorities into scoped tasks
  • Lead cross-studio technical discussions, clarify requirements, and ensure alignment through effective communication and documentation
  • Review technical designs and code for correctness and performance, providing actionable feedback to guide teams in overcoming challenges
Required qualifications
  • Significant hands-on experience with Unreal Engine and strong proficiency in C++ within large production codebases
  • Demonstrated engineering leadership on complex game projects, including effective delegation and accountability
  • Experience in client-facing engineering roles, with a collaborative approach to supporting development partners
  • Strong technical judgment and debugging skills, with broad knowledge of game engineering
  • Substantial professional game engineering experience, ideally with at least one shipped commercial game

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