Mid Unity Developer
Location: Remote
Compensation: Piece Work
Reviewed: Mon, Oct 12, 2026
This job expires in: 30 days
Job Summary
Building and maintaining client features for a cloud-streamed party game, the full-time Mid Unity Developer will implement gameplay and UI features, integrate audio, and support quality assurance while working remotely.
Key responsibilities
- Implement client features in Unity 6.3 (C#, URP, FMOD) within an existing codebase and the client's SDKs
- Build gameplay and UI features, including challenge modes and progression screens, while adding telemetry events
- Fix bugs, support client QA through various testing phases, and prepare technical documentation
Required qualifications
- 3+ years of experience as a Unity game developer with at least one shipped game title
- Strong skills in Unity and C#, with familiarity in Unity 6 and URP being a plus
- Basic understanding of multiplayer concepts and client-server communication
- Willingness to learn FMOD and the client's SDKs
- Availability for daily working-hours overlap with Helsinki (EET/EEST)
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