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Mid Unity Developer

Location: Remote
Compensation: Piece Work
Reviewed: Mon, Oct 12, 2026
This job expires in: 30 days

Job Summary

Building and maintaining client features for a cloud-streamed party game, the full-time Mid Unity Developer will implement gameplay and UI features, integrate audio, and support quality assurance while working remotely.

Key responsibilities
  • Implement client features in Unity 6.3 (C#, URP, FMOD) within an existing codebase and the client's SDKs
  • Build gameplay and UI features, including challenge modes and progression screens, while adding telemetry events
  • Fix bugs, support client QA through various testing phases, and prepare technical documentation
Required qualifications
  • 3+ years of experience as a Unity game developer with at least one shipped game title
  • Strong skills in Unity and C#, with familiarity in Unity 6 and URP being a plus
  • Basic understanding of multiplayer concepts and client-server communication
  • Willingness to learn FMOD and the client's SDKs
  • Availability for daily working-hours overlap with Helsinki (EET/EEST)

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