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Online Adjunct Faculty - Game Design

Location: Remote
Compensation: To Be Discussed
Reviewed: Tue, Oct 20, 2026
This job expires in: 25 days

Job Summary

To support student learning in a remote environment, the part-time Online Adjunct Faculty - Game Design I: Systems and Mechanics will engage students in an asynchronous course by providing instruction, feedback, and resources while fostering an inclusive learning atmosphere.

Key responsibilities
  • Prioritize student engagement by responding promptly and proactively to student needs
  • Share expertise and recommend supplementary materials to enhance understanding of course content
  • Evaluate student work and provide individualized feedback to promote growth and mastery of course outcomes
Required qualifications
  • Bachelor's degree in Game Programming, Computer Science, Software Engineering, Game Theory, English, Creative Writing, or a related field
  • 2+ years of experience in game design or systems design
  • Proficiency in Systems Design, Mechanics Balancing, Documentation, Iterative Prototyping, Core Loop Design, Player Psychology, and Tabletop/Analog Prototyping
  • 1+ years of teaching experience preferred

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