Online Adjunct Faculty - Game Design
Location: Remote
Compensation: To Be Discussed
Reviewed: Tue, Oct 20, 2026
This job expires in: 25 days
Job Summary
To support student learning in a remote environment, the part-time Online Adjunct Faculty - Game Design I: Systems and Mechanics will engage students in an asynchronous course by providing instruction, feedback, and resources while fostering an inclusive learning atmosphere.
Key responsibilities
- Prioritize student engagement by responding promptly and proactively to student needs
- Share expertise and recommend supplementary materials to enhance understanding of course content
- Evaluate student work and provide individualized feedback to promote growth and mastery of course outcomes
Required qualifications
- Bachelor's degree in Game Programming, Computer Science, Software Engineering, Game Theory, English, Creative Writing, or a related field
- 2+ years of experience in game design or systems design
- Proficiency in Systems Design, Mechanics Balancing, Documentation, Iterative Prototyping, Core Loop Design, Player Psychology, and Tabletop/Analog Prototyping
- 1+ years of teaching experience preferred
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