Online Adjunct Faculty - Game Programming
Location: Remote
Compensation: To Be Discussed
Reviewed: Tue, Oct 20, 2026
This job expires in: 30 days
Job Summary
Engaging students in an asynchronous and inclusive learning environment, the part-time Online Adjunct Faculty - Programming for Game Engines will provide guidance, feedback, and resources in a pre-developed online course while working remotely.
Key responsibilities
- Prioritize student engagement by responding to inquiries and proactively supporting students needing additional assistance
- Share expertise and recommend supplementary materials to enhance student understanding of course content
- Offer feedback and assessment by evaluating student work and providing constructive feedback within set timeframes
Required qualifications
- Bachelor's degree in Game Programming, Computer Science, Software Engineering, or related field
- 2+ years of experience in game programming or a related field
- Proficiency in Unreal Engine, Unity, C++, C#, Visual Scripting, Object Oriented Programming, SOLID Framework, Visual Studio, Engine APIs, and Plug-in/Tool Development
- 1+ years of teaching experience preferred
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