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Online Adjunct Faculty - Gameplay Programming

Location: Remote
Compensation: To Be Discussed
Reviewed: Fri, Oct 23, 2026
This job expires in: 27 days

Job Summary

To support the Undergraduate Game Art and Development program, the part-time Online Adjunct Faculty - Gameplay Programming will engage students in an asynchronous learning environment, providing guidance, resources, and feedback to enhance their educational experience remotely.

Key responsibilities
  • Prioritize student engagement by responding to inquiries and proactively reaching out to students needing support
  • Share expertise and recommend supplementary materials to enhance student understanding of course content
  • Offer feedback and assessment on student work, providing individualized, constructive feedback to promote growth
Required qualifications
  • Bachelor's degree in Game Programming, Computer Science, Software Engineering, or a related field
  • 2+ years of experience in game programming
  • 1+ years of teaching experience preferred
  • Proficiency in Gameplay Systems Design, Mechanics Implementation, and related technical skills

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