Remote Rigging Character Technical Gaming Development Artist

Job is Expired
Location: Nationwide
Compensation: Salary
Reviewed: Tue, Feb 28, 2023

Job Summary

A game development company is searching for a person to fill their position for a Remote Rigging Character Technical Gaming Development Artist.

Must be able to:

  • Establish and maintain rigging pipelines and standards between Maya and Unreal Engine
  • Work closely with the animation team to implement control rigs to improve and simplify their workflow
  • Propose and implement tools to produce the best possible results and incorporate them seamlessly into the existing pipeline

Position Requirements Include:

  • Experience creating and maintaining a rigging pipeline with an emphasis on facial rigging and implementation of expressive blendshapes
  • In-depth knowledge of Maya
  • Python, Scripting for Maya tool
  • Ability to establish and maintain rigging pipelines and standards between Maya and Unreal Engine
  • Ability to liaise with Art, Animation, Mocap, Tech and Production
  • Ability to work closely with the animation team to implement control rigs to improve and simplify their workflow
20% OFF
24-Hour Career BoostIntro Pricing Ends Soon

Your first payment starts as low as $9.33 but only for the next 24 hours. Upgrade to Premium for full access to our tools, services, and job database.

COMPLETE JOB DESCRIPTION

The job description is available to subscribers. Subscribe today to get the full benefits of a premium membership with Virtual Vocations. We offer the largest remote database online...