Senior Concept Artist
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Job Summary
Working remotely on a 12-month contract basis, the Senior Hard Surface Concept Artist will create and refine concept art for various assets in Subnautica 2, collaborating with feature teams to enhance visual development and problem-solving.
Key responsibilities
- Creation of hard surface concept art for props, vehicles, architecture, and interactive objects
- Develop concepts that align with established art direction and team goals
- Proactively identify visual development opportunities and collaborate with teams to advance concepts
Required qualifications
- 4+ years of experience creating concept art for video games
- Strong portfolio showcasing proficiency in hard surface concept art and science-fiction designs
- Experience with 3D modeling tools and the concept pipeline
- Ability to create designs with mechanical plausibility and effective communication of scale
- Competency in developing concept art at various levels of fidelity, including sketches and polished key art
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