Senior Level Designer
Location: Remote
Compensation: To Be Discussed
Reviewed: Mon, Oct 12, 2026
This job expires in: 30 days
Job Summary
Joining a dynamic team, the full-time Senior Level Designer will pitch, plan, and build location blockouts for Cyberpunk 2, focusing on integrating narrative with engaging gameplay, while working in a hybrid or fully remote environment.
Key responsibilities
- Designing, prototyping, and polishing in-game levels, including enemy encounters, using proprietary tools and Unreal Engine 5
- Collaborating with the Lead Level Designer and team members to enhance gameplay and narrative through level design
- Mentoring less experienced Level Design team members and engaging in cross-disciplinary feedback exchanges
Required qualifications
- At least 7 years of experience as a Level Designer or in a similar role
- Proficiency with Unreal Engine and/or other 3D design packages
- Deep knowledge of contemporary Action/RPG titles and visual arts
- Strong understanding of level design fundamentals and player experience
- Ability to create map layouts from simple drawings to fully functional levels in existing game engines
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