Senior Level Designer
Location: Remote
Compensation: Piece Work
Reviewed: Mon, Oct 12, 2026
This job expires in: 30 days
Job Summary
Collaborating closely with directors across disciplines, the contract Senior Level Designer will craft engaging levels that integrate gameplay mechanics with narrative elements for the Poppy Playtime franchise, utilizing Unreal Engine 5 and mentoring other designers in a remote capacity.
Key responsibilities:
- Collaborate on the level design pipeline to align gameplay mechanics, narrative pacing, and technical constraints
- Prototype, build, and iterate on levels in Unreal Engine, refining layouts to meet creative goals
- Lead playtests and design reviews, collecting feedback to enhance player experience
Required qualifications:
- 8+ years of professional game design experience with a focus on level design
- Proficiency in Unreal Engine 5, including experience with Blueprints for gameplay interaction
- A portfolio showcasing authored or lead level work in first-person, puzzle, or horror-based games
- Strong understanding of spatial pacing, gameplay readability, and environmental storytelling
- Experience collaborating with narrative teams to enhance story moments through level design
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