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Senior Mission Designer

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Location: Remote
Compensation: Hourly
Reviewed: Mon, Nov 09, 2026
This job expires in: 30 days

Job Summary

To deliver high-quality mission experiences, the remote Contract Senior Mission Designer will be responsible for designing, implementing, and iterating on open-world or linear missions, collaborating closely with a Mission Director and a multi-disciplinary team over a 6-month contract.

Key responsibilities
  • Design, implement, and polish one or more missions, adapting initial creative briefs into full mission experiences
  • Collaborate with various teams to integrate combat, gameplay, and narrative elements into missions while driving quality through iterative feedback
  • Prototype novel gameplay mechanics and address bugs to ensure a stable and polished product throughout development
Required qualifications
  • Five or more years of professional game design experience, with at least one shipped title as a Level or Mission Designer
  • Proven expertise in level/mission development from initial pitch to ship, particularly in 3rd Person games
  • High proficiency with modern game engines, such as Unreal or proprietary engines, and experience in scripting and prototyping
  • Intermediate knowledge of level editing tools and scripting (Unreal Engine, Unity, or similar editors) and 3D modeling programs like Maya
  • Strong interpersonal skills and the ability to communicate effectively across disciplines

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