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Senior Rendering Engineer

Location: Remote
Compensation: To Be Discussed
Reviewed: Wed, Sep 16, 2026
This job expires in: 30 days

Job Summary

Driving the technical vision for rendering, the full-time Senior Rendering Engineer will architect and optimize the rendering pipeline for real-time interactive experiences, collaborating closely with art and technical teams in a remote capacity.

Key Responsibilities:
  • Own the technical vision and architecture for the rendering pipeline, balancing visual fidelity and performance
  • Set the technical bar for advanced rendering techniques and evaluate their translation into production-ready features
  • Collaborate with cross-functional teams to scope rendering features and communicate technical tradeoffs throughout the project lifecycle
Required Qualifications:
  • 7+ years of professional experience in real-time rendering engineering with a strong portfolio of shipped titles or interactive experiences
  • Demonstrated experience owning rendering architecture and making foundational technical decisions
  • Deep expertise in graphics APIs (Vulkan, DirectX 12, Metal, or OpenGL) and experience with major real-time engines like Unreal Engine 5
  • Mastery of C++ and shader languages (HLSL, GLSL, WGSL) with a track record of writing high-performance rendering code
  • Proven experience with advanced rendering techniques such as physically-based rendering and ray tracing

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