Software Engineer - Remote
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Job Summary
To support the development of a scalable residential network infrastructure, the full-time Software Engineer - Remote will design and operate a Fleet Manager control plane, enhance the data plane, and improve proxy handling for high-throughput streaming applications.
Key responsibilities:
- Scale the data plane to handle 50-100M requests per day, evolving the fetch scheduler for optimal node selection and performance
- Build and ship the Fleet Manager control plane, including inventory management, health checks, and software rollouts for the fleet
- Enhance the CONNECT proxy gateway and session handling while collaborating with the API squad on IP reputation and request scheduling
Required qualifications:
- 5+ years of production experience with Rust, including end-to-end service ownership
- Experience designing and running distributed systems, including schedulers and control planes at scale
- Deep understanding of networking protocols such as TCP, TLS, and HTTP, as well as gRPC and long-lived connections
- Proficiency in building or operating proxy infrastructure and familiarity with IP reputation and session management
- Experience with production reliability practices, including SLOs, observability, and incident management
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